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虛擬現實“神器”走進兩會大綱

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每年的兩會上,新科技的亮相與使用必然成爲一大看點。VR全景展示兩會現場,VR直播互動……虛擬現實“神器”走進兩會,給人們帶來新的體驗,助力科技創新。

Journalists covering the annual sessions of China's national legislature and top political advisory body are attracted by some virtual reality (VR) and augmented reality (AR) products.
兩會期間,虛擬現實和增強現實產品吸引了前來報道的記者們。

The products are on show at the ground floor of the hotel where the press center for the two sessions is located. The exhibition was set up by China Today Net Television.
這些產品在兩會報道中心所在賓館的一層展出。展出方是今日中國網絡電視臺。

虛擬現實“神器”走進兩會

AR/VR industries are emerging in China. The eastern city of Nanchang launched a VR industrial base last year with an angel fund of 1 billion yuan, and the VR firms will be supported by 10 billion yuan of investment.
虛擬現實/增強現實產業在中國蓬勃發展。中國東部南昌市去年建立了虛擬現實產業基地,發起了10億元人民幣的天使投資基金,並落實100億元人民幣規模的虛擬現實產業投資基金。

City mayor Guo An, a national lawmaker, acknowledges that VR could change people's lives like the Internet and smartphone. "We have established a complete industrial chain with more than 50 enterprises and organizations."
全國人大代表、南昌市市長郭安表示,虛擬現實技術能像互聯網和智能手機那樣改變人們的生活。他說:“我們已經建立了完整的產業鏈,有超過50家企業和機構入駐產業基地。”

To cultivate talent, the city cooperates with colleges and universities in training personnel. "We aim to train 10,000 people with basic VR knowledge and skill in the next three years."
爲了培養人才,南昌市與高校合作,培訓相關人員。“我們希望能在未來三年培訓出一萬名有虛擬現實技術基礎知識的人員”,他說。

China will work harder this year on innovation, upgrade the structure of the real economy and improve competitiveness, said the government work report delivered by Premier Li Keqiang at the legislature's annual session on Sunday.
上週日,李克強總理在《政府工作報告》中提到,中國今年將深化創新驅動,推動實體經濟優化結構,提高競爭力。

To this end, China will push for technological innovation by improving support for fundamental and original research, building infrastructure for science and technology, setting up technological innovation hubs and sharing R&D resources, among other measures.
爲此,中國將完善對基礎研究和原創性研究的長期穩定支持機制,建設國家重大科技基礎設施和技術創新中心,打造科技資源開放共享平臺,以提升科技創新能力。

VR can be widely used in artificial intelligence, education and training, medicine, gaming, tourism and virtual communities.
虛擬現實技術可廣泛應用於人工智能、教育培訓、醫療、遊戲、旅遊和虛擬社區等領域。